Willow (![]() @ 2012-02-19 20:17:00 |
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Current mood: | ![]() |
More Katawa Shoujo
As mentioned in my ETA: went back, and redid my last choice and discovered a branch that led somewhere. Next time I play the game, I'll rethink the phrasings being made- I think interpretation may have partially been my problem. So, had a non 'drunken falls to death' ending. And what I'm most surprised about? The physical handicaps/disabilities of the characters are spelled out, but I ended up feeling like the real disability one character was facing, was not her lack of arms, but she seemed somewhere on the autistic spectrum in her inability to understand certain things to do with human connection and communication. Yes, she has no arms, but that wasn't where the connection is made - to my mind - or where share growth happened, or where complications happened. I'm... pleasantly surprised about that.
Now I'm wondering at what secondary things might be involve in the game. Is the 'shy girl', dealing with PTSD? That's the 1st possibility that comes to mind.
So, yeah, I'm still WTF at the wording of some things, in terms of the character getting to take some time. But I'm much mollified by once in an arc, seeing the character explore depression, explore grieving, explore rebuilding life, explore thinking about the future.
And yeah, invisible disabilities as well as physical ones? I am very curious now; though pondering if that was even intentional. Might have to look it up.
ETA: Also, odd as this might be to say, given this is distinctly a romance game, and DAO for example (among others is not). I did like the fact that it wasn't a gift gift gift, tag tag tag - boom, sack time. It was awkward complicated courting - for a game. For something that started off infuriating me, I'm really, really pleased, and also sad. Cause I seriously doubt there's another game out there to give me the emotional satisfaction I originally thought I wasn't getting. Granted I have replay with at least 3 other characters I can stand. Still. Tiny sad.